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/progression/ranks

The rank ladder is a 10-tier mafia-themed progression tied to reputation. Your tier is read live from the contract whenever something asks for it: the title on your STASH tab, the Rank trait on the NFT’s on-chain metadata, and any rank-gated check inside the game.

Every tier carries its own per-action reputation rewards: how much a PVE win pays, how much a tie pays, how much a loss costs, and the maximum rep you can move in a single action (the per-tier repCap). Higher tiers pay less per action — the ladder gets harder to climb on purpose.

The full ladder

TierNameMin REPWinTieLossPer-action cap
0Outsider0+120+60−3120
1Associate100+90+45−490
2Dealer250+60+30−460
3Soldier600+36+18−540
4Capo1,500+28+14−640
5Consigliere3,000+22+11−672
6Underboss5,500+18+9−780
7Don10,000+15+7−690
8Godfather22,000+12+6−8100
9Legend50,000++4+2−108

The win, tie, and loss values are the base per-action numbers from the tier. They get scaled by your trade’s stake value and your active boost multiplier, then clamped to the tier’s per-action cap. See /progression/reputation for the full formula.

What ranks affect

  • STASH title. Your current tier name appears on the STASH tab. The label updates the moment your reputation crosses a boundary in either direction.
  • NFT metadata. The on-chain tokenURI includes a Rank trait set to your current tier name (see DealersNFT.sol). Marketplaces and wallets that index the metadata will show your live rank as a trait alongside the visual attributes.
  • Reward shape. As shown in the table, each tier sets the base rep payout for PVE wins, ties, and losses, and the per-action cap.
  • PVP gate. PVP unlocks at pvpMinReputation (currently 200 rep), configured separately from the rank thresholds — it does not align with a specific tier name.

In-game lookups

  • /info dealer — your current tier, total rep, and the next tier’s threshold.
  • /rank — your standing across all dealers.