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GameMove

/the-game/move

The ✈️ tab. The whole reason buy low, sell high works.

Why move

Every area is its own market. Prices for the same drug differ between areas. Some drugs don’t exist in some areas. Travel is the arbitrage.

There are also special area types:

  • Streets. Normal dealing. The default.
  • Safe House. No deals here. You’re laying low. Useful for cooling heat without spending cash.
  • Black Market. A separate vendor with its own prices. Sometimes the right exit.
  • Jail. Not somewhere you wanted to go. See /the-game/jail.

The flow

  1. Browse. Swipe through nearby areas. Each shows its name, status, what’s available.
  2. Confirm move. Travel costs cash and an attempt. Confirmed on chain.
  3. Land. New prices. New drugs. New options on the 🤝 tab.

When to move

  • Prices have flipped: you’re sitting on stock that sells better elsewhere.
  • Heat is climbing: move to a Safe House, let the heat sit.
  • You ran out of attempts and don’t want to buy a reset: a move can give you breathing room (depending on the period).
  • Your area’s targets are too easy or too rich: hop one over for fresh PVP.

Special movement: jail

Heat at 5 doesn’t move you where you wanted. It moves you to jail.

Movement out of jail still happens on this tab, but the actions are different:

  • Pay bail. Costs cash. Guaranteed.
  • Breakout. Costs nothing if it works. Costs more time if it doesn’t.

Full mechanics: /the-game/jail.