/the-game/pvp
The ⚔️ tab. Other dealers are in your area. Take what they’ve got.
Unlocking PVP
PVP is rep-gated. You need a minimum reputation to attack. Until you hit the threshold, the tab is read-only. You can scout, but not strike.
PVP is also off when:
- You’re in Jail.
- You’re in a Safe House.
The flow
- Browse targets. The list shows dealers in your current area worth hitting. They are real holders, in real time.
- Spy. Tap a target to inspect them. You see what they’re carrying and what kind of fight you’re picking.
- Attack. Commit. The attack resolves on chain.
- Result. Win and you take some cash and a drug. Lose and you walk away empty. Either way, REP and Infamy move.
What you win
A clean hit pays:
- Cash stolen from the target’s holdings.
- One drug type at a quantity rolled at resolution.
- +REP, scaled to the matchup.
- +Infamy. PVP is how other dealers learn your name.
What you lose
A miss or a fumble costs you:
- REP drops. Sometimes by a lot.
- Infamy can move negative. Losing PVP fights makes you look soft.
- Heat can rise. The cops do not love a street fight.
Why bother
REP is the slow grind. Infamy is the fast lane. PVE for the rep. PVP for the infamy.
A dealer with high Infamy is a target everyone wants to clip. That’s the trade. Visibility for reward.
Etiquette
You can’t be revenge-baited into anything. Targeting is your call, not theirs. If someone clips you, they go into your spy stash for later. The pager will say.